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  • [[Category:Game concepts]]
    54 bytes (6 words) - 00:05, 26 September 2017
  • [[Category:Game concepts]]
    67 bytes (7 words) - 16:55, 26 September 2017
  • [[Category:Game concepts]]
    67 bytes (7 words) - 22:14, 26 September 2017
  • [[Category:Game concepts]]
    64 bytes (7 words) - 22:09, 26 September 2017
  • [[Category:Game concepts]]
    69 bytes (8 words) - 00:08, 27 September 2017
  • [[Category:Game concepts]]
    76 bytes (9 words) - 15:14, 26 September 2017
  • [[Category:Game concepts]]
    75 bytes (8 words) - 00:03, 27 September 2017
  • [[Category:Game concepts]]
    69 bytes (8 words) - 22:17, 26 September 2017
  • [[Category:Game concepts]]
    107 bytes (11 words) - 17:45, 9 January 2018
  • [[Category:Game concepts]]
    96 bytes (11 words) - 00:14, 27 September 2017
  • [[Category:Game concepts]]
    73 bytes (9 words) - 16:53, 26 September 2017
  • [[Category:Game concepts]]
    84 bytes (10 words) - 15:23, 26 September 2017
  • [[Category:Game concepts]]
    85 bytes (11 words) - 15:22, 26 September 2017
  • [[Category:Game concepts]]
    65 bytes (7 words) - 15:13, 26 September 2017
  • [[Category:Game concepts]]
    61 bytes (7 words) - 00:34, 26 September 2017
  • Coalition war is a game mode in which factions play together in a '' 'coalition' '' led by an NPC f ...ly enter the coalition. It is not possible to change coalitions during the game.
    1 KB (214 words) - 17:53, 21 May 2021
  • [[Category:Game concepts]]
    580 bytes (88 words) - 11:23, 21 September 2017
  • ZeroG Commander is a sci-fi grand strategy game played online in a persistent universe. ;Game account creation: http://www.zerogcommander.com
    4 KB (539 words) - 15:09, 25 February 2021
  • [[Category:Game concepts]]
    674 bytes (111 words) - 03:04, 29 December 2020
  • [[Category:Game concepts]]
    846 bytes (135 words) - 10:28, 29 September 2017
  • [[Category:Game concepts]]
    957 bytes (152 words) - 10:30, 21 September 2017
  • [[Category:Game concepts]]
    957 bytes (155 words) - 17:23, 21 September 2017
  • ...d may develop its faction in a peaceful manner. All the factions begin the game in the protectorate, but they can leave it or return to it whenever they wa ...ctorate can be an NPC faction or a player faction. At the beginning of the game the protector is always an NPC, but a player can claim someone's protectora
    2 KB (409 words) - 11:35, 13 June 2019
  • [[Category: Game concepts]]
    1 KB (161 words) - 15:38, 19 September 2017
  • | Survival || It is an amount automatically earned by surviving in the game. |Achievements and objectives || The achievements of the game increase the prestige when they reach their levels. The objectives fulfille
    2 KB (376 words) - 15:43, 5 July 2018
  • [[Category:Game concepts]]
    922 bytes (155 words) - 20:38, 19 September 2018
  • [[Category:Game concepts]]
    1 KB (190 words) - 20:13, 23 November 2020
  • ...problem if we do not master well the mechanics and tools available to the game. At the beginning of the game we will have a cargo ship of reduced capacity that will allow us to build n
    3 KB (471 words) - 21:00, 27 September 2017
  • [[Category:Game concepts]]
    1 KB (206 words) - 17:26, 21 September 2017
  • [[Category:Game concepts]]
    1 KB (229 words) - 14:48, 19 September 2017
  • The game takes place in a galaxy of enormous dimensions. The galaxy is divided into Every faction begins the game in a random position of space. However, all factions will know their relati
    3 KB (487 words) - 14:10, 28 September 2018
  • [[Category:Game concepts]]
    1 KB (237 words) - 11:06, 28 September 2018
  • [[Category:Game concepts]]
    1 KB (245 words) - 19:33, 21 September 2017
  • ...not know each other, and yet they struggle to control the enclaves of the game. [[Category:Game concepts]]
    4 KB (628 words) - 12:01, 26 September 2017
  • One of the most fundamental aspects of the game is to control our economy by maintaining a balance between our income and o ...ptomoneda on a regular basis. However, this income is fixed throughout the game, so at the beginning is an important part of our income, but as our faction
    4 KB (591 words) - 12:41, 13 November 2017
  • [[Category:Game concepts]]
    2 KB (322 words) - 20:46, 27 September 2017
  • [[Category:Game concepts]]
    2 KB (330 words) - 10:41, 21 September 2017
  • [[Category: Game concepts]]
    2 KB (334 words) - 20:38, 14 October 2019
  • Important missions are those that appear during the start or during the game and that have an event possibility. The event can occur if the mission is n [[Category: Game concepts]]
    4 KB (666 words) - 15:44, 19 September 2017
  • [[Category:Game concepts]]
    2 KB (344 words) - 12:57, 8 May 2019
  • The population is one of the most important resources of the game. It is vital to have a constant flow of input through immigration and ferti [[Category:Game concepts]]
    4 KB (677 words) - 18:01, 27 September 2017
  • #: In the last level we find the units of the game: [[ship]]s, [[base]]s and [[troop]]s. They are composed of a "basic framewo ...ources are extracted from the celestial bodies. The industrial base of the game is based on planetary resources. It is possible to get them through the [[S
    5 KB (871 words) - 20:02, 23 November 2020
  • [[Category:Game concepts]]
    3 KB (495 words) - 10:58, 26 September 2017
  • [[Category:Game concepts]]
    3 KB (433 words) - 12:19, 16 March 2019
  • [[Category:Game concepts]]
    4 KB (532 words) - 19:26, 15 June 2019
  • [[Category:Game concepts]]
    5 KB (822 words) - 17:46, 9 January 2018
  • [[Category:Game concepts]]
    5 KB (868 words) - 17:21, 21 September 2017
  • The factions that begin the game have a period of protection during which they can not be attacked. No other [[Category:Game concepts]]
    7 KB (1,029 words) - 14:02, 7 December 2017
  • [[Category:Game concepts]]
    6 KB (1,066 words) - 17:45, 26 September 2017
  • ...e for their prestige and access to their resource. At the beginning of the game the enclaves are controlled by NPC factions, but they can be invaded by pla [[Category:Game concepts]]
    8 KB (1,299 words) - 16:29, 5 July 2018

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