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  • [[Category:Game concepts]]
    957 bytes (152 words) - 10:30, 21 September 2017
  • [[Category:Game concepts]]
    957 bytes (155 words) - 17:23, 21 September 2017
  • ...d may develop its faction in a peaceful manner. All the factions begin the game in the protectorate, but they can leave it or return to it whenever they wa ...ctorate can be an NPC faction or a player faction. At the beginning of the game the protector is always an NPC, but a player can claim someone's protectora
    2 KB (409 words) - 11:35, 13 June 2019
  • [[Category: Game concepts]]
    1 KB (161 words) - 15:38, 19 September 2017
  • | Survival || It is an amount automatically earned by surviving in the game. |Achievements and objectives || The achievements of the game increase the prestige when they reach their levels. The objectives fulfille
    2 KB (376 words) - 15:43, 5 July 2018
  • [[Category:Game concepts]]
    922 bytes (155 words) - 20:38, 19 September 2018
  • [[Category:Game concepts]]
    1 KB (190 words) - 20:13, 23 November 2020
  • ...problem if we do not master well the mechanics and tools available to the game. At the beginning of the game we will have a cargo ship of reduced capacity that will allow us to build n
    3 KB (471 words) - 21:00, 27 September 2017
  • [[Category:Game concepts]]
    1 KB (206 words) - 17:26, 21 September 2017
  • [[Category:Game concepts]]
    1 KB (229 words) - 14:48, 19 September 2017
  • The game takes place in a galaxy of enormous dimensions. The galaxy is divided into Every faction begins the game in a random position of space. However, all factions will know their relati
    3 KB (487 words) - 14:10, 28 September 2018
  • [[Category:Game concepts]]
    1 KB (237 words) - 11:06, 28 September 2018
  • [[Category:Game concepts]]
    1 KB (245 words) - 19:33, 21 September 2017
  • ...not know each other, and yet they struggle to control the enclaves of the game. [[Category:Game concepts]]
    4 KB (628 words) - 12:01, 26 September 2017
  • One of the most fundamental aspects of the game is to control our economy by maintaining a balance between our income and o ...ptomoneda on a regular basis. However, this income is fixed throughout the game, so at the beginning is an important part of our income, but as our faction
    4 KB (591 words) - 12:41, 13 November 2017
  • [[Category:Game concepts]]
    2 KB (322 words) - 20:46, 27 September 2017
  • [[Category:Game concepts]]
    2 KB (330 words) - 10:41, 21 September 2017
  • [[Category: Game concepts]]
    2 KB (334 words) - 20:38, 14 October 2019
  • Important missions are those that appear during the start or during the game and that have an event possibility. The event can occur if the mission is n [[Category: Game concepts]]
    4 KB (666 words) - 15:44, 19 September 2017
  • [[Category:Game concepts]]
    2 KB (344 words) - 12:57, 8 May 2019

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