Base core
The core of a base is the main module on which the rest of the modules are installed. To create a base you need a fleet and the core of the base type you want to create. There are two types:
Characteristics
In addition to the distinction between spatial and planetary, base cores vary in the following characteristics:
Atribute | Description |
---|---|
Colonial administration | It is the cost of bureaucracy and administration that has a basis. For more information see: colonial administration. |
Defensive Bonus | Almost all bases offer a defensive bonus to your troops. This bonus is added to the fighting force of all the troops that are part of the base garrison. There are specially
designed bases for the defense that have a higher bonus. However, it is possible to increase this bonus by installing fortifications |
Loading capacity | It is the size of the initial store of the base. It can be increased with the construction of cargo hangars |
Module capacity | It is the inner capacity of the base for new structures and constructions. All modules have a volume that consumes this capacity. The module capacity of the base determines its maximum growth. |
Capacity of personnel | It is the initial available space for the base staff. It can be augmented with life support modules. |
Troop capacity | It is the initial number of troops that the base can house as a garrison. It can be increased with barracks or fortifications. |
Energy | It is the basic energy production of the base that allows to supply the initial modules. |
Presence | It is the measure with which the base can go unnoticed before detectors. |
Weapon systems | Number of weapons that the base can equip. |
Maximum hostility | Level of hostility of the environment that the base can support. |