Fighter hangar

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Fighter hangar
Fighter hangar
Characteristics
Manufacturable yes
Installation
Planetary base yes
Space station yes
Ship yes

The fighter hangars provide a squadron of single-seater or two-seater ships capable of causing massive damage on bases or capital ships. Their mechanics of combat vary with respect to that of a space weapon.

Unlike cannons, the base probability of success in a fighter attack is 100%. This probability is reduced by the defense of fighters of the unit to which it attacks (base or ship) and bonused by its precision. In this way, Eagle interceptors with 50% accuracy will have a basic attack probability of 150%. If they were attacking a ship with four gatling guns granting an 80% fighter defense, the final odds of the attack would fall to 70%.

Eagle interceptors, and especially the Havok bombers, have a brutal firepower. Giving a very large combat advantage to a combat force that has fighters but its opponent lacks countermeasures. In addition, the interceptors also increase the defense of fighters of the unit to which they belong. Two Eagle MKII hangars would provide a defense against 120% fighters.

Object list

Name Power Personnel Space Production Install Mass Installation time Fighter capacity Fighter deployment Estructure Maintenance
Fighter hangar I 100 100 250 18m 24m 2,500 4h 2 2 800 10
Fighter hangar II 100 100 250 18m 24m 2,300 4h 2 2 800 10
Fighter hangar III 100 100 250 18m 24m 2,100 4h 2 2 800 10
Fighter station I 400 400 2000 24m 48m 2,500 8h 12 12 2,000 40
Fighter station II 400 400 2000 24m 48m 2,500 8h 14 14 2,000 40
Fighter station III 400 400 2000 24m 48m 2,500 8h 16 16 2,000 40
Fighter ministation 200 200 1000 12m 18m 2,500 3h 5 5 1,000 20