Difference between revisions of "Object:Transgenetic pets"
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(Created page with "{{Page Object | nombre=Object:Transgenetic pets | descripcion=Custom-made pets: dogs that do not bark, cats without nails that do not ruin the upholstery of the sofa, canaries...") |
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| descripcionCategoria=Consumer goods are objects demanded and consumed by all citizens of the faction. They are consumed directly from the base warehouse. It is possible to make a lot of money with consumer goods if you manage to manage the entire production and distribution cycle well. It should be noted that it can often be profitable to sell surpluses at a reasonable price if we have a production capacity much higher than what our own population can buy. | | descripcionCategoria=Consumer goods are objects demanded and consumed by all citizens of the faction. They are consumed directly from the base warehouse. It is possible to make a lot of money with consumer goods if you manage to manage the entire production and distribution cycle well. It should be noted that it can often be profitable to sell surpluses at a reasonable price if we have a production capacity much higher than what our own population can buy. | ||
| technologia=Transgenic Pets | | technologia=Transgenic Pets | ||
− | | volumen = | + | | volumen = 1 |
| valor = 869 | | valor = 869 | ||
| masa = | | masa = | ||
| Consumption=2.0 | | Consumption=2.0 | ||
− | | Happiness bonus= | + | | Happiness bonus=1.0 |
| Wealth bonus=0.0 | | Wealth bonus=0.0 | ||
}} | }} | ||
{{Object resources | {{Object resources | ||
− | | Water= | + | | Water=40 |
− | | Silicates= | + | | Silicates=25 |
− | | Inert gases= | + | | Inert gases=10 |
− | | Carbon compounds= | + | | Carbon compounds=40 |
}} | }} | ||
[[Category:Objects]] | [[Category:Objects]] | ||
[[es:Object:Transgenetic pets]] | [[es:Object:Transgenetic pets]] |
Revision as of 21:17, 14 October 2019
Transgenetic pets | |
Characteristics | |
Category | Consumer good |
Value | 869 |
Volumen | 1 |
Consumer goods are objects demanded and consumed by all citizens of the faction. They are consumed directly from the base warehouse. It is possible to make a lot of money with consumer goods if you manage to manage the entire production and distribution cycle well. It should be noted that it can often be profitable to sell surpluses at a reasonable price if we have a production capacity much higher than what our own population can buy.
Custom-made pets: dogs that do not bark, cats without nails that do not ruin the upholstery of the sofa, canaries who know how to sing Beethoven's IX symphony, etc ... the limit is only in the imagination of the consumer.
Resources needed
Silicates | 25 | |
Carbon compounds | 40 | |
Inert gases | 10 | |
Water | 40 |